If you have problems let me know email is at my homepage īarnstormer: after four years, THANK YOU. games including moon base commander (if it doesn't work please pm me ill try to fix it)Īll you do is point it to the he4 file and it will go through it extracting the wavs (Support is coming for mp3 export) I have created a extractor that should work with all h.e. the biggest problem is i use vb i know very little c++, so the links are more over my head then not, but i will try to implement the wave header finder into my program(im getting my hands on a copy of moonbace commander to see how to work it into my code(Reinventing the wheel i know but eh i need the experience) )Įdit : i have attempted and succeeded at utilizing the code you linked I didn't realize she'd done other work for them she could be a valuable contact. This is perfect thanks hugely.Īnd thank you, darkboy! I just might. Thanks, Barnstormer! I have yet to actually try this, but once I get my new hard drive installed, I sure as heck will. HE0: The file with all the info for the games like places characters Right now I am trying to create a program that you just point a file at it and it will split the original he4 file and convert it to whatever you want. Now to split the songs in later putt putt games and others you may be fortunate to have lines show up in audacity that indicate the splits If you want to play it you can there in audacity or export it by clicking on file export. Third select the music file (IE Spyfox.he4 PuttPutt.he4.)įourth make sure encoding is: unsigned 8 bit PCMĪnd then there is all of the songs from the game (This method will get you a whole lot closer to your goal as the songs are not split apart)įirst get Audacity ® 1.3.12-beta (Unicode)(I have done this with 1.3.11 so it should still work.) Now for the good stuff Being able to play the songs as a whole If you want more detail on the files i can try to let you know. The rest of the files are needed to run scumm and various other aspects of the game IE how to tie all of the data together. He4: the magical sound file (unsigned 8 bit PCM at 11025 bitrate) He3: All the songs in midi or mod format(Not the file you want, don't know how to do anything with it) He1: The file with all the info for the games like places characters I know a little about your problem And i would love to be a part in helping you out with this goal because i too love the music from these games.įirst of all here is the description of the files: The "SNG" (what else could it stand for?) files are unreadable by both EX and Revisited. Where should I begin looking for the Humongous Entertainment music files? How do I export files from any (mainstream included) SCUMM game using either of the utilities mentioned above? I'm rather a novice, but I'm willing to learn! Truth be told, I haven't the slightest as to how to export files with ScummRev or ScummEX. There are also maybe-archives with the extensions "SNG" (song?), "W32" and "BRS". In the immediate drive directory, there are what appear to be resource archives, titled "PUTTMOON", "FBEAR", and "PUTTPUTT", all using the file extensions "HE0" - "HE4". It contains on it the games Putt-Putt Joins the Parade, Fatty Bear's Birthday Surprise, and Putt-Putt Goes to the Moon. So-what I'm currently looking at is the "Humongous Entertainment Classics" disc. I'll check out ScummEX (hadn't heard of it before now) and let you know my findings. And this is exactly what I was talking about: I don't even know where to start. Like I said, I'm not even sure where to start-I can't find anything that even looks like music files (MONSTER.SOU, etc.) within the game disc directories. Though, the older ones also have some digital sound (like for voices). I believe the older ones are MIDI and then gradually become digital audio.
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